BPicture¶
A BPicture
object represents a set of drawing instructions
that are executed when the object is passed to BView
’s
DrawPicture()
function. Because it contains drawing
instructions rather than an actual image, a BPicture
BPicture
(unlike a BBitmap
) is independent of the resolution of the
display device.
Recording a Picture¶
To start recording into a BPicture
, you pass a
BPicture
object to BView::BeginPicture()
. All
drawing instructions that are executed by the BView
are
recorded into the BPicture
object. When you’re done recording,
you call BView::EndPicture()
, which passes back a pointer to
the recorded object. For example:
BPicture *myPict;
someView->BeginPicture(new BPicture);
/* drawing code goes here*/
myPict = someView->EndPicture();
Only drawing that the BView
does is recorded; drawing done by
children and other views attached to the window is ignored, as is
everything except drawing code.
Drawing instructions that are captured between
BeginPicture()
and EndPicture()
are
not renedered on-screen; ignored instructions may be rendered if they draw
into the visible region of an on-screen window.
Any picture data in the BPicture
passed to
BeginPicture()
is cleared; if you’d instead like to
append to the BPicture
, begin the picture recording with
AppendPicture()
instead. As with
BeginPicture()
, each
AppendToPicture()
must have a corresponding
EndPicture().
The Picture Definition¶
The picture captures everything that affects the image that’s drawn. It
takes a snapshot of the BView
’s graphics state—the pen size,
high and low colors, font size, and so on—when
BeginPicture()
is called. It then captures all
subsequent modifications to those parameters, such as calls to
MovePenTo()
, SetLowColor()
, an
SetFontSize()
. The recorded graphics state is used when
the picture is drawn (through BView::DrawPicture()
).
The picture records all primitive drawing instruction (
DrawBitmap()
, StrokeEllipse()
,
FillRect()
, etc.) and will even record calls to
DrawPicture()
.
The picture makes its own copy of any data that’s passed during the
recording session, including bitmaps passed to
DrawBitmap()
and picture data passed to
DrawPicture()
.